Outpost |
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Venture |
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Large sensor radius.
Progressive Scan: The Venture engages a progressive scan pattern. Weapons will be deactivated and movement speed will be reduced to a minimum. In the first 10 seconds after activation, the ship has a reduced sensor range while type A scans are performed. Once the data is analyzed the sensor range increases. 10 seconds later the results of type B scans are ready, causing a further increase in sensor range. Each scan includes a Graviton-Tachyon Ping. A further 10 seconds later the vessel returns to the normal operation mode. Special weapon energy does not regenerate while the effects of Progressive Scan are active. Up to 25 units are made visible (for 10 seconds) every 10 seconds with a failure rate of 1%. Researched at Starfleet Science.
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Antares Yard |
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Eraudi Yard |
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Starfleet Command |
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Centaur |
Small Destroyer |
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0 % |
0 % |
15 % |
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23 |
23 |
4 |
BT |
Medium |
130 |
85 |
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28 |
49 |
5 |
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5/25 |
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Military Chassis: The Centaur Class was developed during the Dominion War as a dedicated escort and defense vessel. Just like the Defiant Class, it is only equipped with rudimentary medical and science technology.
EPS Control Nodes: The EPS Grid of this vessel has been modified to charge larger amounts of energy in a single subsystem. In case of military conflicts these modifications are often used to increase the weapon efficiency against hostile shields (by 20%). The altered EPS nodes are less stable and are known to fail if facing massive energy bursts like absorbing shield hits of pulse disruptors (takes 20% more damage from pulses).
Remote Shield Control: After the Dominion War, Centaur Class vessels, featuring large flexibility and tactical capacities, were often used to arrest pirates and protect border colonies. Most were therefore equipped with modified shield generators, which allow automated platforms to extend their shield bubbles around the Centaur for faster recovery after a mission. The targeted platform will lose all of its shields in the process, but the shields of all nearby Centaur Class ships are restored. Valid Targets: Phaser Platform, Pulse Platform, Torpedo Platform. Dogfight radius.
Destroyed Cost = 15.6 supply
Rank 4 gains Tiny ECM Suite: A special ECM suite has been integrated into this vessels basic chassis, making it harder for it to be hit by pulse and torpedo weapons. Decreases the chance to be hit by torpedoes and pulse weapons (51% hit chance by torpedoes, 85% by pulses). Rank 5 gains Battle Bridge: This vessel no longer counts towards the Warp-In limitation. Veteran gains Refitted Hyper Impulse Drive: Adds a passive Hyper Impulse Drive without any Offensive Value reduction. Successfully tested on Saber Class vessels, the Hyper Impulse Drive was soon adopted for several other starship designs with similar tactical profiles, like the Centaur Class.
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