Visuals and Effects
- Shell Bitmaps
- Models and Textures
Explains how to add glows, alpha channels, and how to use the 3dsMax SOD Exporter
- Sprites
Explains where to find and how to edit buttons, wireframes, and background images
- Sound Editing
Explains how to add in and modify sound entries for units and events
- Editing Tooltips
Describes how to get in-game text and values and thus edit the Dynamic_Localized_Strings.h
- Editing Hotkeys
Explains where to find hotkey entries and how to edit them
- Editing Hotkeys