Starbase
An all in one GameObject which can be set up to take resources, increase crew, build units etc.
classlabel = "starbase"
Stock ODF Commands
maxCrewGain
Integer, Default: 0
Defines the size of the increase to the maximum size of the total crew resource (visible on the GUI if specified) once the Starbase is constructed. Configuration crewAccumulationRate ODF command determines the rate of addition.
dockingHardpoint
String, Default: "root"
Determines where a Freighter will dock on the Starbase's model (and where a Unit will be created by a MiningStation). The specified hardpoint must match the label on the model. Note, the docking hardpoint in the SOD model file is called "dock".
dockinghardpoint = "hp31"
dilithiumTransferRate
Float, Default: 0.0
The amount of dilithium transferred from the Freighter to the mining station per second. If 0.0 for the MiningStation, the order to mine that resource, when you select a freighter and move the cursor above the station, will not appear.
The TransferRate command also determines whether a Freighter may deposit this resource at this GameObject.
latinumTransferRate
Float, Default: 0.0
The amount of latinum transferred from the Freighter to the mining station per second. If 0.0 for the MiningStation, the order to mine that resource, when you select a freighter and move the cursor above the station, will not appear.
The TransferRate command also determines whether a Freighter may deposit this resource at this GameObject.
biomatterTransferRate
Float, Default: 0.0
The amount of biomatter transferred from the Freighter to the mining station per second. If 0.0 for the MiningStation, the order to mine that resource, when you select a freighter and move the cursor above the station, will not appear.
The TransferRate command also determines whether a Freighter may deposit this resource at this GameObject.
metalTransferRate
Float, Default: 0.0
The amount of metal transferred from the Freighter to the mining station per second. If 0.0 for the MiningStation, the order to mine that resource, when you select a freighter and move the cursor above the station, will not appear.
The TransferRate command also determines whether a Freighter may deposit this resource at this GameObject.
dilithiumConversionRate
Float, Default: 1.0
The ratio of the gathered resource as it is converted into biomatter (conversion into biomatter is hardcoded).
latinumConversionRate
Float, Default: 1.0
The ratio of the gathered resource as it is converted into biomatter (conversion into biomatter is hardcoded).
metalConversionRate
Float, Default: 1.0
The ratio of the gathered resource as it is converted into biomatter (conversion into biomatter is hardcoded).