Button Configuration
The Button configuration file is hardcoded to accept only a single file as valid: button.odf . This file defines basic attributes for all buttons used in-game.
Stock Configuration ODF Commands
colorDisabled
Integer, Default: ???, Array
The red, green, blue (RGB) color of Buttons when they are unavailable (technology requirements not met or currently unuseable). Three float values between 0.0 and 1.0 .
colordisabled = 0.1 0.12 0.11
colorNormal
Integer, Default: ???, Array
The red, green, blue (RGB) color of Buttons when available. Three float values between 0.0 and 1.0 .
colornormal = 0.6 0.6976 0.67
colorMouseOver
Integer, Default: ???, Array
The red, green, blue (RGB) color of Buttons when hovering the cursor over the Button. Three float values between 0.0 and 1.0 .
colormouseover = 0.8398 0.6836 0.5156
colorActive
Integer, Default: ???, Array
The red, green, blue (RGB) color of Buttons when they are in use (such as in ToggleWeapons, where the button can be toggled on). Three float values between 0.0 and 1.0 .
coloractive = 1.0 0.9219 0.5585
colorPressed
Integer, Default: ???, Array
The red, green, blue (RGB) color of Buttons when the Player's cursor is clicking on them. Three float values between 0.0 and 1.0 .
colorpressed = 1.0 1.0 0.8666
colorBorderDisabled
Integer, Default: 0 0 0, Array
The red, green, blue (RGB) color of Button borders when unavailable (technology requirements not met or currently unuseable). Three float values between 0.0 and 1.0 .
colorborderdisabled = 0.1 0.12 0.11
colorBorderNormal
Integer, Default: ???, Array
The red, green, blue (RGB) color of Button borders when available. Three float values between 0.0 and 1.0 .
colorbordernormal = 0.5 0.5976 0.5859
colorBorderMouseOver
Integer, Default: ???, Array
The red, green, blue (RGB) color of Buttons when hovering the cursor over the Button. Three float values between 0.0 and 1.0 .
colorbordermouseover = 0.996 0.9219 0.5585