LoadingScreen
Table of Contents
Fleet Operations only.
The LoadingScreen configuration file is hardcoded to accept only a single file as valid: loadscreen.odf . The configuration file sets the look and content of the Loading Screen.
Fleet Operations Configuration ODF Commands
loadbarColorStart
Integer, Default: 0 0 0
The red, green, blue (RGB) color of the Loading Bar as it first appears. Three float values between 0.0 and 1.0
loadbarcolorstart = 0.5 0.0 0.0
loadbarColorEnd
Integer, Default: 0 0 0
The red, green, blue (RGB) color of the Loading Bar as it runs to the edge of the screen. Three float values between 0.0 and 1.0 . The Loading Bar changes color gradually as it transitions from loadBarColorStart to loadBarColorEnd.
loadbarcolorend = 1.0 0.5 0.5
loadbarHeight
Float, Default:
The height of the Loading Bar
loadbarheight = 0.03
loadbarWidth
Float, Default:
The width of the Loading Bar
loadbarwidth = 0.96
loadbarPositionX
Float, Default:
The position of the Loading Bar on the screen in the X direction.
loadbarpositionx = 0.02
loadbarPositionY
Float, Default:
loadbarpositiony = 0.94
loadbarVertical
Boolean, Default: FALSE (horizontal)
When set to true (1), the Loading Bar proceeds vertically (bottom is start position).
loadbarInvert
Boolean, Default: FALSE (left to right)
When set to true (1), the Loading Bar proceeds from right to left.
loadbarTransparencyStart
Boolean, Default: 1.0
Determines the transparency of the whole Loading Bar as it starts. 1.0 is solid and 0.0 is completely transparent.
If loadbarTransparencyStart and loadbarTransparencyEnd take different values, the transparency of the whole loadbar will gradually change from the Start value to that of the End.
loadbarTransparencyEnd
Boolean, Default: 1.0
Determines the transparency of the whole Loading Bar as it ends. 1.0 is solid and 0.0 is completely transparent.
If loadbarTransparencyStart and loadbarTransparencyEnd take different values, the transparency of the whole loadbar will gradually change from the Start value to that of the End.
tipPositionX
Float, Default:
The position of the tip's tooltip in the X direction.
tipposition = 0.36
tipPositionY
Float, Default:
The position of the tip's tooltip in the Y direction.
tippositiony = 0.1
tipWidth
Float, Default:
The width of the tip's tooltip.
tipwidth = 0.4
tipSpriteX
Float, Default:
The position of the tip's sprite image in the X direction.
tipspritex = 0.30
tipSpriteY
Float, Default:
The position of the tip's sprite image in the Y direction.
tipspritex = 0.1
tipSpriteSize
Float, Default:
Modifies the size of the tip's sprite image.
tipspritesize = 0.05
numberOfTips
Integer, Default: ???
Determines how many tips in total can be displayed, including tip0.
tipX
String, Default: Null
Determines the text of the tip as it appears during loading. Dynamic_Localized_Strings.h file can be used to save space and store longer tooltips. The first X that is specified begins with 0.
tip0 = "TIPP-SCREENSHOT"
tipXSprite
String, Default: Null
The sprite image that is associated with tipX. The first X that is specified begins with 0.
tip0sprite = "LoadingBarTip_Screenshot"