Cannon
- CannonImp
Fleet Operations only
- TargetOnlyNebulae
- TransientRiftWeapon
Requires an Ordnance file.
Note that saveFire, maxShots, and minimumShotInterval have no effect for special weapons (special = 1).
classlabel = "cannon"
Stock ODF Commands
saveFire
Boolean, Default: FALSE
When set to true (1) the weapon may conserve ordnance (it will fire the ordnance in a burst of x shots).
maxShots
Integer, Default: 0
Determines the maximum number of shots the weapon can save.
The weapon's shotDelay determines how long the weapon must be inactive before saving each shot. For instance, if shotDelay = 10 and maxShots = 2, the weapon must wait 10 seconds to save the first shot and 20 seconds to save up both shots.
minimumShotInterval
Float, Default: 0.0
The length of time in seconds between each saved shot (the shot delay between saved shots).
