Cannon
- CannonImp
Fleet Operations only
- TargetOnlyNebulae
- TransientRiftWeapon
Requires an Ordnance file. Ordnance is fired directly at the target from the hardpoint regardless of the direction the Cannon's hardpoints are facing.
Note that saveFire, maxShots, and minimumShotInterval have no effect for special weapons (special = 1).
classlabel = "cannon"
Stock ODF Commands
saveFire
Boolean, Default: FALSE
When set to true (1) the weapon may conserve ordnance (it will fire the ordnance in a burst of x shots).
maxShots
Integer, Default: 0
Determines the maximum number of shots the weapon can save.
The weapon's shotDelay determines how long the weapon must be inactive before saving each shot. For instance, if shotDelay = 10 and maxShots = 2, the weapon must wait 10 seconds to save the first shot and 20 seconds to save up both shots.
minimumShotInterval
Float, Default: 0.0
The length of time in seconds between each saved shot (the shot delay between saved shots).