CloakingDeviceControl
Fleet Operations only. Does not require an Ordnance file.
Weapon to control and enhance a CloakingDeviceImp.
classlabel = "cloakingdevicecontrol"
Fleet Operations ODF Commands
disableShield
Boolean, Default: TRUE
When set to false (0), the shields are not disabled when the ship is cloaked.
disableWeapons
Boolean, Default: TRUE
When set to false (0), the weapons are not disabled when the ship is cloaked.
phaseCloak
Boolean, Default: FALSE
When set to true (1), the craft will get a Phase Cloak when activatred.
When phase cloaked, the craft can pass through all GameObjects, is not affected by any effects (such as damaging Nebulae), and cannot be hit by any weapons.
energyDrainRate
Float, Default: 0.0
The amount of special weapons energy drained per second while the weapon is active.
