The weapon creates a two-way wormhole, with one entrance at the selected target location, and the other at the weapon's hardpoint position.

The weapon is toggleable (one click to turn on, one click to turn off). Lasts until cancelled.

Does not require an Ordnance file. Does not use hitChance (never misses) ODF command.

classlabel = "wormholegen"

Stock ODF Commands


Float, Default:

Appears non-functional in Armada II / Fleet Ops.


String, Default: Null

Determines the wormhole ODF that is used. This entry must be a valid Wormhole. Does not require .odf extension

wormholeid = "example"


Float, Default: 0.0

The amount of special weapons energy used by the weapon each second.