add( odf, playerNumber, position )
static function
Adds a new Entity to the world. The new entity can be of any type as defined by an ODF file that was loaded when the game started.
Arguments
Name | Type | Descrpition |
---|---|---|
odf | String | ODF of entity to add |
playerNumber | Number | Number of the player the entity will belong to |
position | Vector | Where to add the entity |
Returns
Type | Description |
---|---|
Entity | The new entity, or nil |