An Ordnance with no special functionality.
Note that lifeSpan modifies the speed of the beam by the following equation: ObservedShotSpeed = ~16200 * [(lifeSpan) ^ (-1)]. Consequently, a Phaser with a lifeSpan of 10 will be four times faster than a Phaser with a lifeSpan of 40. This ordnance does its damage / effects at the end of lifeSpan when hitting a target.
Uses the sprite ODF command. Does not use the shotGeometry ODF command.
classLabel = "phaser"
Stock ODF Commands
String, Default: "pflare"
Determines the sprite used for the flare which appears at the hardpoint that fires the Ordnance. The max length of the string for flare can only be 32 characters???
Float, Default: ~1.0
Modifies the radius of the flareSprite by this fraction (1.0 = 100%).