PlasmaOverdrive
Appears to be a modified DeathChant ordnance. The owner GameObject is hit by the Ordnance and has various attributes modified. Hit animations will display on other targets, but the PlasmaOverdrive's effects are self-targeting only. The ordnance never misses.
PlasmaOverdrive is hardcoded to display a single texture on affected units: Wdeathch.tga .
Does not use the shotGeometry or sprite ODF command.
classlabel = "plasmaoverdrive"
Stock ODF Commands
fireModifier
Float, Default: 1.0
Modifies the rate at which regular and special weapons are fired (1.0 = 100%).
repairModifier
Float, Default: 1.0
Modifies the rate at which subsystems are repaired (1.0 = 100%).
turnModifier
***Appears non-functional in Armada II / Fleet Ops.
damageModifier
Float, Default: 1.0
Modifies the amount of damage regular and special weapons deal to targets (1.0 = 100%)
speedModifier
***Appears non-functional in Armada II / Fleet Ops.
hitModifier
***Appears non-functional in Armada II / Fleet Ops.
