PlasmaOverdrive

Appears to be a modified DeathChant ordnance. The owner GameObject is hit by the Ordnance and has various attributes modified. Hit animations will display on other targets, but the PlasmaOverdrive's effects are self-targeting only. The ordnance never misses.

PlasmaOverdrive is hardcoded to display a single texture on affected units: Wdeathch.tga .

Does not use the shotGeometry or sprite ODF command.

classlabel = "plasmaoverdrive"

Stock ODF Commands

fireModifier

Float, Default: 1.0

Modifies the rate at which regular and special weapons are fired (1.0 = 100%).

repairModifier

Float, Default: 1.0

Modifies the rate at which subsystems are repaired (1.0 = 100%).

turnModifier

***Appears non-functional in Armada II / Fleet Ops.

damageModifier

Float, Default: 1.0

Modifies the amount of damage regular and special weapons deal to targets (1.0 = 100%)

speedModifier

***Appears non-functional in Armada II / Fleet Ops.

hitModifier

***Appears non-functional in Armada II / Fleet Ops.