GameObjects hit by the Ordnance will fire upon each other regardless of which Player owns them and cannot be given any commands (they are transfered to Team 0, Perceived Team remains the Player's). Overriden by the Faction configuration affectedByPsionicInsanity ODF command. Note that if the target is a Producer and if it is constructing something, the GameObject it is building will be destroyed and the resources lost when the Producer is hit by the Ordnance.

Does not use the shotGeometry or sprite ODF command.

SpecialValue determines how long the effect lasts in seconds.

classlabel = "insanity"

No special ODF commands.