GameObjects hit by the Ordnance will fire upon each other regardless of which Player owns them and cannot be given any commands (they are transfered to Team 0, Perceived Team remains the Player's). Overriden by the Faction configuration affectedByPsionicInsanity ODF command.

Does not use the shotGeometry or sprite ODF command.

SpecialValue determines how long the effect lasts in seconds.

classlabel = "insanity"

No special ODF commands.