Ordnance
Ordnance is the base class for all weapons and includes common properties like targeting data and positional information.
Inherits
Properties
Name | Type | Access | Description |
---|---|---|---|
damage | OrdnanceDamage | R | Damage characteristics |
lifetime | Number | RW | How long until the ordnance expires |
owner | Entity | R | The Entity that owns it |
ownerPlayer | Player | R | The player that this Ordnance belongs to |
reflected | Boolean | R | True if this weapon has bounced |
targetEntity | Entity | R | Destination Entity |
targetLocation | Vector | R | Destination location |