Ordnance
Ordnance is the base class for all weapons and includes common properties like targeting data and positional information.
Inherits
Properties
| Name | Type | Access | Description |
|---|---|---|---|
| damage | OrdnanceDamage | R | Damage characteristics |
| lifetime | Number | RW | How long until the ordnance expires |
| owner | Entity | R | The Entity that owns it |
| ownerPlayer | Player | R | The player that this Ordnance belongs to |
| reflected | Boolean | R | True if this weapon has bounced |
| targetEntity | Entity | R | Destination Entity |
| targetLocation | Vector | R | Destination location |
