Ordnance is the base class for all weapons and includes common properties like targeting data and positional information.



Name Type Access Description
damage OrdnanceDamage R Damage characteristics
lifetime Number RW How long until the ordnance expires
owner Entity R The Entity that owns it
ownerPlayer Player R The player that this Ordnance belongs to
reflected Boolean R True if this weapon has bounced
targetEntity Entity R Destination Entity
targetLocation Vector R Destination location

Derived Types