Does not require an Ordnance file.

When phase cloaked, the craft can pass through all GameObjects, is not affected by any effects (such as damaging Nebula GameObjects), and cannot be hit by any weapons. BlackHole GameObjects are the exception and will destroy phase cloaked craft passing through their eventRadius.

classlabel = "phasecloakdevice"

Stock ODF Commands


Float, Default: 0.0

The amount of special weapons energy drained per second while the weapon is active.